Friday, 4 May 2012

Scene 8 and Rendering

Scene 8

In this scene the character stands up after having the Jetpack fly off without him, only to have it fly behind him later. This animation was used by KeyFraming and the CatBox animator again. This scene also featured the partical system again to create the Jetpack's flames.





After this was completed I put all of the scenes into Adobe Premire Pro and created the animation useing simple black and white fades. While doing this I found that my animation grew by around 15 seconds, but looked better then I believed it would. This was also the time to add the sound effects to the animation. These included the characters evil laugh, along with the jetpacks flamethrower sound effects.

All of the sounds used in the animation were used from SoundDogs.com and were free to use.

Character Understanding

This scene shows a shot of the Jetpack fling behind the character, and him rolling his eyes. This was to show that the character has given up with the gadget, and will move onto a new one.

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